september 2014



Installation of an interactive museum for the vasque smelting and valve company AMPO.

The entire installation is controlled with an IPAD, including the language of audiovisuals and the exhibition theme, which is directed to either the smelting or valve aspects.

The museum has two projectors, seven plasmaWalls, one videowall with 6 screens, and an interactive space with virtual reality, where visitors experience how is it to be inside an AMPO valve. An introductory video explains and guides the visitor into the valve, while the interior lights change color and the room gets filled with smoke. The visitor then puts on the virtual reality goggles and enjoys a unique experience inside the valve.